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This is it. The best way to easily add real-time Atmos decoding to media players. No DirectShow, no plugins, easy to integrate. Create a named pipe host that runs in the background, optionally starting with the PC, that takes any incoming data, and render it as PCM with the current Cavern setup. Make a reference client implementation in C++, and start contributing it to some open source players.
almirus, Littletycoon, ValeZAA, ThreeDeeJay and alexstaedingjaja123456789, EaryChow, Kundan-Jangir, Littletycoon, AntPradZT and 2 more