Open
Description
Hi, thank you for this project.
I'm wondering if this project could have something equivalent to picom's window-shader-fg-rule
, which allows specifying a user-supplied GLSL file to use for windows matching user-defined rules.
Such a feature would allow achieving e.g. the following:
- Smart color inversion (for applications not supporting a "dark mode")
- Color-key based transparency (for applications without native transparency support)
- Ad-hoc hacks / accessibility improvements (adding guides/crosshairs, color correction for color blindness)
Upstream issue (closed WONTFIX): swaywm/sway#3652