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README.md

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CMakeModules bundles CMake modules and toolchain files.
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<details>
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<summary>Table of contents</summary>
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<summary>Table of Contents</summary>
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<ol>
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<li><a href="#modules">Modules</a></li>
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<ul>
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<li><a href="#target_unity_build">target_unity_build</a></li>
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<li><a href="#version_from_git">version_from_git</a></li>
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</ul>
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<li><a href="#findpackagename-files">Find&lt;PackageName&gt; files</a></li>
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<li><a href="#findpackagename-files">Find&lt;PackageName&gt; Files</a></li>
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<ul>
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<li><a href="#findcqtdeployer">FindCQtDeployer</a></li>
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</ul>
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<li><a href="#toolchain-files">Toolchain files</a></li>
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<li><a href="#toolchain-files">Toolchain Files</a></li>
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<ul>
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<li><a href="#toolchain-arm-clang">toolchain-arm-clang</a></li>
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<li><a href="#toolchain-arm-none-eabi-gcc">toolchain-arm-none-eabi-gcc</a></li>
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> fetch-depth: 0
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> ```
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## Find&lt;PackageName&gt; files
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## Find&lt;PackageName&gt; Files
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### FindCQtDeployer
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[CQtDeployer](https://github.com/QuasarApp/CQtDeployer) is like a cross-platform version of [windeployqt](https://doc.qt.io/qt-6/windows-deployment.html). It helps you to extract all libraries your executable depends on and to create a launch script (or installer) for your application.
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```cmake
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COMMAND ${CQTDEPLOYER_EXECUTABLE} -bin $<TARGET_FILE:YourTarget>)
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```
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## Toolchain files
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## Toolchain Files
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### toolchain-arm-clang
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Toolchain file to build ARM target with Clang. [`CMAKE_SYSTEM_NAME`](https://cmake.org/cmake/help/latest/variable/CMAKE_SYSTEM_NAME.html) gets set to `Generic`. Build types are defined as follows
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| Build type | Flags |

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