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v0.9.5
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abin-z
released this
01 Jul 03:44
Release version 0.9.5
New Features:
Added has_symbol function to determine whether a symbol exists
Added get_variable function to get variables in a dynamic library, and throws an exception if the variable does not exist
Added try_get_variable function to get variables in a dynamic library, and returns nullptr if the variable does not exist
Supports default construction, added load function to support delayed loading of dynamic libraries
新功能:
新增has_symbol函数, 用于判断符号是否存在
新增get_variable函数, 用于获取动态库中的变量, 变量不存在抛异常
新增try_get_variable函数, 用于获取动态库的变量, 变量不存在返回nullptr
支持默认构造, 新增load函数, 支持延迟加载动态库
Key Features:
Cross-platform support: Compatible with Windows and POSIX (Linux/macOS).
RAII Resource Management: Loads the library on construction and unloads it on destruction.
Error Handling: Throws detailed std::runtime_error exceptions with platform-specific error messages when failing to load the library or symbols.
Symbol Caching: invoke() supports symbol caching for improved efficiency.
Cached and Uncached Interfaces: Use invoke() (cached) or invoke_uncached() (non-cached).
No Dependencies: Relies solely on the standard library.
主要特性:
跨平台支持:兼容 Windows 和 POSIX(Linux/macOS)。
RAII 资源管理:在构造时加载库,并在析构时卸载。
错误处理:当加载库或符号失败时,抛出详细的 std::runtime_error 异常,并附带平台特定的错误消息。
符号缓存:invoke() 支持符号缓存,以提高效率。
缓存和非缓存接口:使用 invoke()(缓存)或 invoke_uncached()(非缓存)。
无依赖:仅依赖于标准库。
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