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Error on cities.exe launch after recent updates #8

@originalfoo

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@originalfoo

Think this might be due to recently updated Customize It Extended.

output_log.txt

The class CustomizeItExtended.Internal.Buildings.RICO.CustomizeItExtendedRICOTool could not be loaded, used in CustomizeItExtended, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
ReflectionTypeLoadException: The classes in the module cannot be loaded.
  at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  at System.Reflection.Assembly.GetExportedTypes () [0x00000] in <filename unknown>:0 
  at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ColossalFramework.Plugins.PluginInfo:GetInstances()
PackageEntry:DealWithOptions()
PackageEntry:OnEntryDataChanged()
PackageEntry:SetEntry(EntryData)
EntryData:OnDetailsReceived(UGCDetails, Boolean)
CategoryContentPanel:OnDetailsReceived(UGCDetails, Boolean)
ColossalFramework.PlatformServices.Workshop:EventUGCRequestUGCDetailsCompleted(UGCDetails, Boolean)
ColossalFramework.PlatformServices.PlatformService:TriggerUGCRequestUGCDetailsCompleted(UGCDetails, Boolean)
ColossalFramework.PlatformServices.PlatformService:RunCallbacks()
ColossalFramework.PlatformServices.PlatformServiceBehaviour:Update()

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Type: mod integrationIssues to do with interactions with other mods

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