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@micahscopes micahscopes commented May 3, 2023

In order to intermittently modify layer textures one component at a time, I made some GPULayer methods called setAtIndex1D and setAtIndex2D.

I switched this to draft though because I started working on something for setting from an array using a given subregion of a layer, and it feels more general.

@micahscopes micahscopes marked this pull request as draft May 3, 2023 03:16
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