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Ami is not compatible with Usine Hollyhock #8

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@Oli-Lab

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@Oli-Lab

HI !
I did some test with Usine Hollyhock and even if I stop the audio engine, I can't load any more than 1 sample in each instance of Ami.
This is because Usine never stops its engine, as I got the info from the developer.

so I made some mods in your code as follow starting line 629 of AmiWindowEditor.cpp :

/*if(audioProcessor.isHostPlaying())
{
juce::String hostName = getHostName();

  alertWinTitle  = hostName + " Is Playing";
  alertWinMesage = "Cannot load sample while\nhost (" + hostName + ") is playing.";

  showAlertWin = true;

  return;

}*/

Thank you for this fun sampler

Cheers

Olivar

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