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bro as far as i remember,
you not linked sfml library as successfuly
be care about Release or Debug mod, and care for x86 and x64
choose true sfml library version,
download 32Bit version if you compile for x86(32bit), or download 64bit from sfml offical website.
and add libs for relase/debug mod
ex for debug: sfml-window-d.lib
ex for release: sfml-window.lib
https://prnt.sc/v7inff SFML_STATIC for static library. its mean: sfml libs put in your exe or dll. you will not need sfml .dll files next times. thats already embeded in your compiled app
(but its make little slow compiling. if you not want use static libs, dont add SFML_STATIC and dont add ...-s.. libs)
I got the following error when compiling
Error LNK2019 unresolved external symbol "__declspec(dllimport) public: __thiscall sf::String::String(char const *,class std::locale const &)" (_imp??0String@sf@@QAE@PBDABVlocale@std@@@z) referenced in function "public: void __thiscall Overlay::createWindow(void)" (?createWindow@Overlay@@QAEXXZ)
you can also check the screenshot
https://imgur.com/IAHqTOR
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