Replies: 5 comments 3 replies
-
Hi |
Beta Was this translation helpful? Give feedback.
-
Could you test if adding this line helps? HyperHDR/external/CMakeLists.txt Line 115 in 3e10535 |
Beta Was this translation helpful? Give feedback.
-
Hello, |
Beta Was this translation helpful? Give feedback.
-
Great! I can merge the workaround right away, but I'm thinking of an even more accurate alternative for detecting the existence of threads.h (so I don't have to disable them permanently, only when necessary). Could you test if it works? It should be placed in exactly the same place as in the previous version.
|
Beta Was this translation helpful? Give feedback.
-
Hello @awawa-dev, ![]() ![]() Thanks in advance. |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
@awawa-dev Hello,
Recently, I have been unable to compile the HyperHDR loader for webOS. The compilation process ends with a “Fatal Error.” See: https://github.com/satgit62/hyperhdr-webos-loader/actions/runs/17052046431/job/48341798041#step:8:292.
I noticed that you have completed the “Migrate ALL installers to QT6.8.3!” However, I believe that this is not relevant for building under WebOS. Am I mistaken?
Is this related to “plutovg depends” and “lunasvg,” or what has changed?
What do I need to provide to make compilation possible?
Previously, the following dependencies were required for successful compilation:
Is there anything missing here that I absolutely need to add?
Thank you in advance.
Beta Was this translation helpful? Give feedback.
All reactions