You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Incorporate OIT into MeshPipelineKey used by the LineGizmoPipeline (#17946)
Fixes#17945
Check if the view being extracted has OIT enabled and incorporate the
associated bit into the mesh pipeline key.
I basically have no idea what's going on in the renderer, so let me know
if I missed something, which is extraordinarily possible.
I modified the `order_independent_transparency` example to put
everything on the default render layer and render a gizmo at the origin.
Previously, this would cause the application to panic.
0 commit comments