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Pull requests list

remove level from LOD level in comment / change to Dither Level A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21696 opened Oct 30, 2025 by NicoZweifel Loading…
Invert the y-axis for the local coordinate space in extract_text2d_sprite A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21694 opened Oct 30, 2025 by ickshonpe Loading…
Add From for Hashed A-Utils Utility functions and types D-Trivial Nice and easy! A great choice to get started with Bevy S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#21690 opened Oct 29, 2025 by Shatur Loading… 0.17.3
LRU cache implementation A-Utils Utility functions and types S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21680 opened Oct 28, 2025 by viridia Draft
Instant fallback fix for aarch64 A-Utils Utility functions and types C-Machine-Specific This bug is isolated to specific hardware or driver configurations O-Embedded Weird hardware and no_std platforms S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21677 opened Oct 28, 2025 by chocolacula Loading…
Update taffy to 0.9 and fix Grid errors #21240 A-UI Graphical user interfaces, styles, layouts, and widgets C-Dependencies A change to the crates that Bevy depends on S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#21672 opened Oct 28, 2025 by rossleonardy Loading… 0.18
document MotionVectorPrepass better A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21671 opened Oct 27, 2025 by atlv24 Loading…
Update heapless requirement from 0.8 to 0.9 A-Tasks Tools for parallel and async work C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21670 opened Oct 27, 2025 by mnmaita Loading…
WIP: FSR3 A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21669 opened Oct 27, 2025 by cwfitzgerald Draft
Add Automatic Directional Navigation Graph Generation A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21668 opened Oct 27, 2025 by jbuehler23 Loading… 0.18
Various Solari improvements A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21649 opened Oct 25, 2025 by JMS55 Loading…
Add sticky ui nodes A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21648 opened Oct 24, 2025 by PPakalns Loading… 0.18
Tweak exponential falloff in ScatteringTerm A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21644 opened Oct 24, 2025 by ecoskey Loading… 0.18
Add helper methods to dynamically access relationships A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Help The author needs help finishing this PR.
#21639 opened Oct 23, 2025 by cBournhonesque Loading…
missing bevy errors from errors-crate A-Cross-Cutting Impacts the entire engine C-Testing A change that impacts how we test Bevy or how users test their apps S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#21638 opened Oct 23, 2025 by CGMossa Loading…
Add SpawnableList implementation for adding multiple entities per iteration A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21637 opened Oct 23, 2025 by Ceedrich Loading…
Multi-source queries A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#21635 opened Oct 23, 2025 by cBournhonesque Draft
Implement TryStableInterpolate. A-Animation Make things move and change over time A-Math Fundamental domain-agnostic mathematical operations A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21633 opened Oct 23, 2025 by viridia Loading…
UI text module refactor A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21630 opened Oct 22, 2025 by ickshonpe Loading…
🐛 Fixes PropagateStop and PropagateOver A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21622 opened Oct 21, 2025 by ekwoka Loading… 0.17.3
order rhombus vertices in "hull-order" A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21621 opened Oct 21, 2025 by ChristopherBiscardi Loading…
bug: Fix stackoverflow on asset reload. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21619 opened Oct 21, 2025 by shanecelis Loading…
Update heapless requirement from 0.8 to 0.9 A-Tasks Tools for parallel and async work C-Dependencies A change to the crates that Bevy depends on S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#21610 opened Oct 20, 2025 by dependabot bot Loading…
Uncached Queries A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21607 opened Oct 20, 2025 by cBournhonesque Loading…
RenderTask A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21603 opened Oct 19, 2025 by JMS55 Draft
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