Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This is an attempt to add support for importing Models with a second set of UVs.
VertexUV2
, and a new fragment shader input namedUV2
which can be used to sample textures.OcclusionTexture
, which is often used for lightmaps with the second set of UVs. LÖVR could use UV2 when sampling from the occlusion texture in any builtin shader functions and this wouldn't break models that only have 1 set of UVs.