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Merge V3 feature branch into Main #80
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a7e11a9
[v3] Require xCode 16 (#67)
richherrera 313e878
[v3] Convert AppDelegate & SceneDelegate to Swift (#68)
richherrera a233d3a
[v3] Convert `POPViewController` to Swift (#69)
richherrera aadfdd9
Merge branch 'main' into v3
richherrera cb480b0
[V3] Bump min deployment target to iOS 16 (#70)
richherrera db864f0
[V3] Expose `prefersEphemeralWebBrowserSession` (#71)
richherrera a9ef086
[V3] Add FPTIBatchData model for events (#72)
richherrera 6f4a2f8
[V3] Fix Unit & UI Tests (#74)
richherrera bd272ef
[V3] Add PopupBridgeAnalytics enum (#73)
richherrera 7c9305d
Bump cocoapods version in podfile.lock (#76)
richherrera 4ed21f3
[V3] Add Venmo install check (#78)
richherrera 6b53ebf
[V3] Add Networking to Send Analytics (#75)
richherrera c08da20
[V3] Fix Retain Cycles (#79)
richherrera 7c6b3fd
[V3] Update README (#77)
richherrera 9492482
Address PR comments
richherrera aa815a8
Update CHANGELOG.md
richherrera b844f2a
Update README.md
richherrera ac63134
Update README
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,24 @@ | ||
import UIKit | ||
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@main | ||
class AppDelegate: UIResponder, UIApplicationDelegate { | ||
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { | ||
// Override point for customization after application launch. | ||
return true | ||
} | ||
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// MARK: UISceneSession Lifecycle | ||
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { | ||
// Called when a new scene session is being created. | ||
// Use this method to select a configuration to create the new scene with. | ||
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role) | ||
} | ||
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) { | ||
// Called when the user discards a scene session. | ||
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. | ||
// Use this method to release any resources that were specific to the discarded scenes, as they will not return. | ||
} | ||
} |
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