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It's just occurred to me that you could put forks into the org and basically treat them as shortcuts/links. So the org will become a way of discovering active CC mods. |
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I don't really know, if CC really needs an organization. But if there would be an organization, you could add some big cc integration mods to this organization 😉 |
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So you know how CC:R and CC:T are under seperate Devs? I propose a unified "originization" here on github, where we can have both our repositories easily accessible to everyone, and even include other mods that help out new comers, such as Toad-Dev's Example Peripheral for Fabric and maybe even an example peripheral for CC:T, along wiht various other mods that arnt standalone, but enhance computercraft,
I propose the name "ComputerCraft United" (because "ComputerCraft" is taken by a almost decade old porting the original CC to the sprout plugin system)
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