Research Unit of Computer Graphics | TU Wien
- 88 followers
- Vienna, Austria
- https://cg.tuwien.ac.at
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Repositories
- StatMC Public
Implementation of the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on pbrt-v3
cg-tuwien/StatMC’s past year of commit activity - does_3d_gaussian_splatting_need_accurate_volumetric_rendering Public Forked from adam-ce/gaussian-splatting
cg-tuwien/does_3d_gaussian_splatting_need_accurate_volumetric_rendering’s past year of commit activity - Prioritized-ReRendering Public
cg-tuwien/Prioritized-ReRendering’s past year of commit activity - StatMC-opencv_contrib Public
Implementation of the CUDA denoiser for the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on OpenCV
cg-tuwien/StatMC-opencv_contrib’s past year of commit activity - FastRenderingOfParametricObjects Public
Accompanying source code to our paper Fast Rendering of Parametric Objects on Modern GPUs
cg-tuwien/FastRenderingOfParametricObjects’s past year of commit activity - GCGImages Public
This reporsitory contains images used in our task descriptions for the course "Foundations of Computer Graphics", where we teach basic real-time rendering concepts in OpenGL and Vulkan
cg-tuwien/GCGImages’s past year of commit activity - Auto-Vk-Toolkit Public
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
cg-tuwien/Auto-Vk-Toolkit’s past year of commit activity - Auto-Vk Public
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
cg-tuwien/Auto-Vk’s past year of commit activity
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