Skip to content

How to use callback from getGlobe to using loading screen #64

@mattography

Description

@mattography

I'm trying to show a loading screen before the globe is fully initialized (it seems to currently show a randomized color in place of the globe), before the texture is loaded. I've tried using getGlobe={} to find a boolean I can use when the globe is fully ready, but this keeps the globe itself from rendering.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions