fix(gta-core-five): sanitize vfx weapon impacts info#3562
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Goal of this PR
Prevent a crash that could occur in
CDecalManager::AddWeaponImpactwhen a nullptrVfxWeaponInfois passed due to invalid or unsupported material or weapon group data. This can be caused by bad actors.Already tried with invalid
VfxWeaponInfodata and just doesn't add the shooting decal.How is this PR achieving the goal
Adding a jitasm patch to validate
rsiregister that is the one that store theVfxWeaponInfoThis PR applies to the following area(s)
FiveM
Successfully tested on
Game builds: 1604, 3407
Platforms: Windows, Linux
Checklist
Fixes issues
fixes #3560