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Update WebGL message queue to 1.2.1 format (#342)
## Description of Changes This is a fix for community bug #340 that was the result of changes to SpacetimeDBClient code that missed changes to the WebGL build. ## API - [ ] This is an API breaking change to the SDK ## Requires SpacetimeDB PRs - None ## Testsuite SpacetimeDB branch name: master ## Testing - [X] Tested changes against Blackholio running under a Unity WebGL build
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src/SpacetimeDBClient.cs

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@@ -421,7 +421,7 @@ internal void ParseMessages()
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#if UNITY_WEBGL && !UNITY_EDITOR
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yield return null;
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while (_messageQueue.Count > 0)
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while (_parseQueue.Count > 0)
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#endif
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try
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{

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