This repository implements a software tool for synthesizing images of physically realistic cluttered scenes using 3D CAD models as described in our paper:
A Self-supervised Learning System for Object Detection using Physics Simulation and Multi-view Pose Estimation (pdf)(website)
By Chaitanya Mitash, Kostas Bekris, Abdeslam Boularias (Rutgers University).
To appear at the IEEE International Conference on Intelligent Robots and Systems (IROS), Vancouver, Canada, 2017.
To cite the work:
@article{physim,
title={A Self-supervised Learning System for Object Detection using Physics Simulation and Multi-view Pose Estimation},
author={Mitash, Chaitanya and Bekris, Kostas and Boularias, Abdeslam},
journal={arXiv:1703.03347},
year={2017}
}
- Download and extract Blender
- In
~/.bashrc, add lineexport BLENDER_PATH=/path/to/blender/blender - Get the
get-pip.pyfile from thepipdocumentation - Install the
yamlpackage in the python packaged with blender using the commands below.
$ /path/to/blender/2.xx/python/bin/python3.5m /path/to/get-pip/get-pip.py
$ /path/to/blender/2.xx/python/bin/python3.5m /blender-version/2.xx/python/bin/pip install pyyaml- In
~/.bashrc, add lineexport PHYSIM_GENDATA=/path/to/repo. - Rename
config.yml.shelforconfig.yml.shelftoconfig.ymland modify simulation parameters if required. - Run
python generate_pictures.py - The generated data can be found in the folder
rendered_images. Available environments aretableandshelf.
- Images of scenes.
- Labeled bounding box files for each scene
<label, tl_x, tl_y, br_x, br_y>or if thepixellabel mode is selected, a pixel-wise labeled image is generated for each scene where the pixel value is the ground-truth class value. - Debug images indicating the bounding-boxes over the objects.
.blendfiles to debug the simulation parameters.
the example cfg files contain the parameters of simulation.
camera:
num_poses: <number of views to render from>
camera_poses: [[pos_x, pos_y, pos_z, quat_w, quat_x, quat_y, quat_z], ...]
camera_intrinsics: [[f_x, 0.0, c_x],[0.0, f_y, c_y],[0.0, 0.0, 1.0]]
rest_surface:
type: shelf
surface_pose: [pos_x, pos_y, pos_z, quat_w, quat_x, quat_y, quat_z]
Models: [model_1, model_2, ...]
params:
num_images: <number of training images>
label_type: box
minimum_objects_in_scene: <minimum object per scene>
maximum_objects_in_scene: <minimum object per scene>
range_x: [<min_x>, <max_x>]
range_y: [<min_y>, <max_y>]
range_z: [<min_z>, <max_z>]
num_simulation_steps: <number os simulation steps to run>
light_position_range_x: [<min_x>, <max_x>]
light_position_range_y: [<min_y>, <max_y>]
light_position_range_z: [<min_z>, <max_z>]