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New Defender Strain: Heatshield #10915
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what the hell is a carbuncle |
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A mythological creature. I probably could've picked a better name, since the first thing you'll find is a medical term... |
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we need less mechanics like fire/bullet immunity, not more |
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If new strain somehow fail to be added, could you still do second PR that add Refactors to fire immunity? i would like to see it used in future strain/castes ideas. |
you forgot to rename it in the CL |
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Oop, good catch. Fixed |
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Would it be possible to allow it to heal or be affected by pheros while on fire? I find that is still a big issue with fire immunity and I don't imagine setting yourself on fire would be a good tactic when you lose all healing and phero effects when doing so. |
About the pull request
Adds new strain for Defender called the Heatshield, which trades movement speed, some armor and all base abilities except for Lower Crest in exchange for 50% resistance to fire damage and some new abilities:
Passive
Gain a tiny amount (3) of armor-bypassing burn damage applied to your slashes and tail slam. Fires on yourself don't last as long.
Vomit Bile: 40 Plasma, 10 Second Cooldown
When not on fire, extinguish targeted burning turf or allies while hostiles get covered in a flammable substance.
When on fire, lose the ability to extinguish turfs and allies but instead directly set hostiles on fire (requires 2 rolls or 1 roll and patting to extinguish).
Self-Immolate: 60 Plasma, 10 Second Cooldown
Vomit bile on yourself and set yourself on fire after a 3 second wind-up.
Thermoregulation: 80 Plasma, 20 Second Cooldown
Only usable when on fire. For 5 seconds, gain buffs to movement and attack speeds. Extinguishes you once the buff wears off.
Bundled in this PR is #10923 as this strain uses one of the changes included.
Explain why it's good for the game
New Xeno content is cool.
Testing Photographs and Procedure
Coming Soon
Changelog
🆑
add: Adds Heatshield strain for Defender. Exchange speed, armor and abilities for 50% resistance to fire damage and some new abilities.
add: Vomit Bile allows you to extinguish turf and allies, and cover hostiles in a flammable substance. If on fire, lose extinguishing but lets you set hostiles in fire (if they aren't fireproof).
add: Self-Immolate lets you set yourself on fire after a 3 second wind-up.
add: Thermoregulate gives you a 5-second buff to movement and slash speed, extinguishing you once it wears off.
/:cl: