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Models arn't combined into 1 object but separate mesh files in UE4  #51

@Heagan

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@Heagan

I'm trying this with a GLTF File with 3800 pieces generated automatically from another program

Its a map model, so the tree's and ground are being treated as meshes

I was hoping to have them combined into 1 mesh object like when imported in Blender or Godot

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