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Updated performanceMan text to be accurate
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Source/Managers/PerformanceMan.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -122,11 +122,11 @@ void PerformanceMan::Draw(BITMAP* bitmapToDrawTo) {
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std::snprintf(str, sizeof(str), "Frame: %.1fms | Update: %.1fms | Draw: %.1fms", m_MSPFAverage, m_MSPUAverage, m_MSPDAverage);
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guiFont->DrawAligned(&drawBitmap, c_StatsOffsetX, c_StatsHeight + 10, str, GUIFont::Left);
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125-
std::snprintf(str, sizeof(str), "Time Scale: x%.2f ([1]-, [2]+, [Ctrl+1]Rst) | Sim Speed: x%.2f", g_TimerMan.GetTimeScale(), g_TimerMan.GetSimSpeed());
125+
std::snprintf(str, sizeof(str), "Time Scale: x%.2f ([1]-, [2]+, [RAlt+1]Rst) | Sim Speed: x%.2f", g_TimerMan.GetTimeScale(), g_TimerMan.GetSimSpeed());
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guiFont->DrawAligned(&drawBitmap, c_StatsOffsetX, c_StatsHeight + 20, str, GUIFont::Left);
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float deltaTime = g_TimerMan.GetDeltaTimeMS();
129-
std::snprintf(str, sizeof(str), "DeltaTime: %.2f ms ([5]-, [6]+, [Ctrl+5]Rst)", deltaTime);
129+
std::snprintf(str, sizeof(str), "DeltaTime: %.2f ms ([5]-, [6]+, [RAlt+5]Rst)", deltaTime);
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guiFont->DrawAligned(&drawBitmap, c_StatsOffsetX, c_StatsHeight + 30, str, GUIFont::Left);
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std::snprintf(str, sizeof(str), "Actors: %li", g_MovableMan.GetActorCount());

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