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Updated game version
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Source/System/GameVersion.h

Lines changed: 1 addition & 1 deletion
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@@ -5,7 +5,7 @@
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namespace RTE {
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#pragma region Game Version
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static constexpr const char* c_VersionString = "6.1.0";
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static constexpr const char* c_VersionString = "6.2.0";
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static const version::Semver200_version c_GameVersion = version::Semver200_version(c_VersionString);
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#pragma endregion
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} // namespace RTE

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