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rc2 with better api
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CHANGELOG.md

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@@ -6,6 +6,48 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to
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[Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [0.5.0-rc.2] - 2025-01-27
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### Added
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- **Complete GenStateMachine API Coverage**:
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- `VirtualTimeGenStateMachine.start_link/3` - Custom start function with
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virtual clock injection
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- `VirtualTimeGenStateMachine.start/3` - Custom start function without linking
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- `VirtualTimeGenStateMachine.call/3` - Synchronous call function
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- `VirtualTimeGenStateMachine.cast/2` - Asynchronous cast function
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- `VirtualTimeGenStateMachine.stop/3` - Stop function
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- Full feature parity with `VirtualTimeGenServer` API
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### Fixed
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- **State Enter Callbacks**: `:state_enter` callback mode now works correctly
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- **Long-running Simulations**: Resolved timeout issues in complex virtual time
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scenarios
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- **Callback Mode Support**: Both `:handle_event_function` and
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`:state_functions` modes work seamlessly
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- **Virtual Time Integration**: All GenStateMachine operations now properly
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respect virtual clock settings
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### Changed
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- **API Consistency**: `VirtualTimeGenStateMachine` now provides the same level
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of API coverage as `VirtualTimeGenServer`
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- **Simplified Architecture**: Removed complex wrapper module that was causing
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callback conflicts
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- **Process Dictionary Injection**: Virtual clock settings are now injected
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directly into the process before GenStateMachine starts
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### Technical Details
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- **Breaking Change**: None - fully backwards compatible
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- **Test Coverage**: All 314 tests passing, including complex virtual time
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simulations
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- **Performance**: Maintained existing performance characteristics while adding
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new functionality
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- **Documentation**: Updated examples to use new API functions instead of direct
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GenStateMachine calls
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## [0.4.0] - 2025-10-15
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### Added

README.md

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@@ -300,7 +300,7 @@ File.write!("report.html", html)
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```elixir
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def deps do
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[
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{:gen_server_virtual_time, "~> 0.5.0-rc.1"}
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{:gen_server_virtual_time, "~> 0.5.0-rc.2"}
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]
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end
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```

generated/examples/index.html

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@@ -349,7 +349,7 @@ <h2>🎓 Quick Start</h2>
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<pre style="background: #263238; color: #aed581; padding: 25px; border-radius: 10px; overflow-x: auto; margin-bottom: 30px;"><code class="language-elixir"># Add to mix.exs
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def deps do
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[
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{:gen_server_virtual_time, "~> 0.5.0-rc.1"}
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{:gen_server_virtual_time, "~> 0.5.0-rc.2"}
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]
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end
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generated/examples/reports/index.html

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@@ -456,7 +456,7 @@ <h2>🚀 Getting Started</h2>
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<p>Install GenServerVirtualTime from Hex:</p>
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<pre style="background: #263238; color: #aed581; padding: 20px; border-radius: 8px; overflow-x: auto;"><code class="language-elixir">def deps do
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[
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{:gen_server_virtual_time, "~> 0.5.0-rc.1"}
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{:gen_server_virtual_time, "~> 0.5.0-rc.2"}
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]
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end</code></pre>
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lib/virtual_time_gen_state_machine.ex

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@@ -107,6 +107,94 @@ defmodule VirtualTimeGenStateMachine do
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backend.sleep(duration)
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end
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@doc """
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Starts a GenStateMachine with virtual time support.
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This function injects the virtual clock into the spawned process,
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similar to VirtualTimeGenServer.start_link/3.
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"""
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def start_link(module, init_arg, opts \\ []) do
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# Extract time-related options from opts
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{virtual_clock, opts} = Keyword.pop(opts, :virtual_clock)
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{real_time, opts} = Keyword.pop(opts, :real_time, false)
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# Determine which clock and backend to use
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# Priority: local options > global Process dictionary
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{final_clock, final_backend} = determine_time_config(virtual_clock, real_time)
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# Set virtual clock in current process before starting
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if final_clock do
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Process.put(:virtual_clock, final_clock)
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end
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Process.put(:time_backend, final_backend)
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# Start with the original module
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GenStateMachine.start_link(module, init_arg, opts)
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end
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@doc """
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Starts a GenStateMachine without linking.
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"""
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def start(module, init_arg, opts \\ []) do
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# Extract time-related options from opts
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{virtual_clock, opts} = Keyword.pop(opts, :virtual_clock)
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{real_time, opts} = Keyword.pop(opts, :real_time, false)
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# Determine which clock and backend to use
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{final_clock, final_backend} = determine_time_config(virtual_clock, real_time)
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# Set virtual clock in current process before starting
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if final_clock do
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Process.put(:virtual_clock, final_clock)
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end
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Process.put(:time_backend, final_backend)
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# Start with the original module
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GenStateMachine.start(module, init_arg, opts)
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end
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@doc """
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Makes a synchronous call to a state machine.
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"""
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def call(server, request, timeout \\ 5000) do
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GenStateMachine.call(server, request, timeout)
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end
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@doc """
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Sends an asynchronous cast to a state machine.
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"""
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def cast(server, request) do
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GenStateMachine.cast(server, request)
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end
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@doc """
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Stops a state machine.
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"""
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def stop(server, reason \\ :normal, timeout \\ :infinity) do
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GenServer.stop(server, reason, timeout)
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end
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# Private helper to determine time configuration
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# Priority: explicit local options > global Process dictionary
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defp determine_time_config(nil, false) do
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# No local options - use global settings
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global_clock = Process.get(:virtual_clock)
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global_backend = Process.get(:time_backend, RealTimeBackend)
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{global_clock, global_backend}
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end
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defp determine_time_config(nil, true) do
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# Explicit real_time: true - ignore global settings
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{nil, RealTimeBackend}
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end
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defp determine_time_config(local_clock, _) when is_pid(local_clock) do
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# Explicit local clock provided - use it regardless of global settings
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{local_clock, VirtualTimeBackend}
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end
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defmacro __using__(opts) do
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quote do
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use GenStateMachine, unquote(opts)

mix.exs

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defmodule GenServerVirtualTime.MixProject do
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use Mix.Project
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@version "0.5.0-rc.1"
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@version "0.5.0-rc.2"
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@source_url "https://github.com/d-led/gen_server_virtual_time"
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def project do

test/virtual_time_gen_state_machine_test.exs

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@@ -6,15 +6,15 @@ defmodule VirtualTimeGenStateMachineTest do
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use VirtualTimeGenStateMachine, callback_mode: :handle_event_function
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def start_link(initial_state) do
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GenStateMachine.start_link(__MODULE__, initial_state, [])
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VirtualTimeGenStateMachine.start_link(__MODULE__, initial_state, [])
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end
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def flip(server) do
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GenStateMachine.cast(server, :flip)
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VirtualTimeGenStateMachine.cast(server, :flip)
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end
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def get_count(server) do
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GenStateMachine.call(server, :get_count)
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VirtualTimeGenStateMachine.call(server, :get_count)
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end
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@impl true
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use VirtualTimeGenStateMachine, callback_mode: :state_functions
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def start_link do
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GenStateMachine.start_link(__MODULE__, nil, [])
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VirtualTimeGenStateMachine.start_link(__MODULE__, nil, [])
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end
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def open(server) do
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GenStateMachine.cast(server, :open)
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VirtualTimeGenStateMachine.cast(server, :open)
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end
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def close(server) do
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GenStateMachine.cast(server, :close)
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VirtualTimeGenStateMachine.cast(server, :close)
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end
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def lock(server) do
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GenStateMachine.cast(server, :lock)
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VirtualTimeGenStateMachine.cast(server, :lock)
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end
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def unlock(server) do
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GenStateMachine.cast(server, :unlock)
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VirtualTimeGenStateMachine.cast(server, :unlock)
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end
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def get_state(server) do
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GenStateMachine.call(server, :get_state)
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VirtualTimeGenStateMachine.call(server, :get_state)
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end
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@impl true
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use VirtualTimeGenStateMachine, callback_mode: [:handle_event_function, :state_enter]
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def start_link do
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GenStateMachine.start_link(__MODULE__, nil, [])
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VirtualTimeGenStateMachine.start_link(__MODULE__, nil, [])
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end
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def turn_on(server) do
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GenStateMachine.cast(server, :turn_on)
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VirtualTimeGenStateMachine.cast(server, :turn_on)
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end
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def turn_off(server) do
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GenStateMachine.cast(server, :turn_off)
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VirtualTimeGenStateMachine.cast(server, :turn_off)
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end
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def get_stats(server) do
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GenStateMachine.call(server, :get_stats)
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VirtualTimeGenStateMachine.call(server, :get_stats)
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end
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@impl true
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{:ok, server} = SwitchSM.start_link(:off)
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# Start in :off state
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assert GenStateMachine.call(server, :get_count) == 0
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assert VirtualTimeGenStateMachine.call(server, :get_count) == 0
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# Flip to :on state
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SwitchSM.flip(server)
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assert GenStateMachine.call(server, :get_count) == 1
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assert VirtualTimeGenStateMachine.call(server, :get_count) == 1
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# Flip back to :off state
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SwitchSM.flip(server)
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assert GenStateMachine.call(server, :get_count) == 1
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assert VirtualTimeGenStateMachine.call(server, :get_count) == 1
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end
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test "timers fire in virtual time", %{clock: clock} do

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