skip liquify transforms for viewport changes #19256
Merged
+36
−85
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Simpler alternative to #19243
I believe this also fixes the infinite refresh loop you got because
dt_dev_pixelpipe_process
would store a transformed location anddt_view_paint_surface
would compare it to the untransformed one it requested and immediately rerequest it.Also dedupped (most of)
_dev_distort_back/transform_locked