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add templates documentation info
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docs/en/manuals/editor.md

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@@ -138,6 +138,8 @@ Type a suitable name for the new file. The full file name including the file typ
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![create file name](images/editor/create_file_name.png){srcset="images/editor/create_file_name@2x.png 2x"}
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It is possible to specify custom templates for each project. To do so, create a new folder named `templates` in the project’s root directory, and add new files named `default.*` with the desired extensions, such as `/templates/default.gui` or `/templates/default.script`. Additionally, if the `{{NAME}}` token is used in these files, it will be replaced with the filename specified in the file creation window.
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## Importing files to your project
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To add asset files (images, sounds, models etc) to your project, simply drag and drop them to the correct position in the *Assets* browser. This will make _copies_ of the files at the selected location in the project file structure. Read more about [how to import assets in our manual](/manuals/importing-assets/).

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