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Convert Noise shader to version 1.4.0 #80

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Merged
merged 1 commit into from
May 16, 2025

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aglitchman
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It's strange, but conversion of the shader to GLSL 1.4.0 fixed all issues.

Fixes #76

Requires the PR to be merged before - defold/defold.github.io#154

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@britzl britzl left a comment

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Thanks!

@britzl britzl merged commit 37cf9c3 into defold:master May 16, 2025
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Successfully merging this pull request may close these issues.

Noise example doesn't work properly on macos (Vulkan)
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