Support for Godot 4.4
The addon is now compatible with latest Godot stable version.
New Picker
The panel that contains all the blocks to pick from, has been redesigned. Before, the categories occupied a whole column. This new design has icons with tooltips instead. Thanks to @DoomTas3r for implementing it.
Grabacion.de.pantalla.desde.2025-06-10.13-55-07.webm
Better localization
Properties are now displayed localized, using the localizations that come with the editor. Also blocks that set or change properties and variables are now localized. And also the high-level blocks are now localized.
Grabacion.de.pantalla.desde.2025-06-10.14-04-24.webm
What's Changed
- Run tests with Godot 4.4 prerelease by @wjt in #299
- Point to Discussions board for feedback and support by @dsd in #354
- Warn when Block Code overrides parent script by @manuq in #361
- Include minimum version in README by @DoomTas3r in #364
- Don't warn when BlockCode script extends parent script by @wjt in #370
- Make blocks in Picker not editable by @manuq in #369
- High level docs by @manuq in #371
- Add new value block: mouse_position by @manuq in #374
- Set window stretch mode to "canvas_items" by @manuq in #379
- Update POT file by @manuq in #376
- Custom category icons, tooltips, and removed labels by @DoomTas3r in #270
- Bump chickensoft-games/setup-godot from 2.1.1 to 2.2.0 by @dependabot in #390
- Update to Godot 4.4 by @manuq in #392
- Localized properties by @manuq in #393
- Update locale files from POT by @manuq in #394
- Examples: Add In-game blocks demo by @manuq in #380
- Update translations by @manuq in #395
Full Changelog: v0.9.0...v0.10.0