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README.md
@@ -32,6 +32,7 @@ This pool creates objects that you defined on start and creates additionally if
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`` ObjectPooler.Instance.SpawnFromPool(PooledObjectType.YourTypeComesHere , transform.position, Random.rotation); ``
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+Attention ! : Despawn should be called from the pooled object .
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`` ObjectPooler.Instance.Despawn(Type,gameObject); ``
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## Demo Project
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