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v2.0.2

v2.0.2 #19

Workflow file for this run

name: Build and Package Main
on:
push:
branches: [main]
release:
types: [published]
workflow_dispatch:
env:
APP_NAME: 'Camera Streamer'
IDF_TARGET: 'esp32'
IDF_VERSION: 'v5.5.1'
IDF_COMPONENT_MANAGER: "1" # whether to enable the component manager or not
FLASH_TOTAL_OVERRIDE: '2097152' # 2MB flash app partition for main app
jobs:
build:
runs-on: ubuntu-latest
continue-on-error: false
outputs:
zipfile-id: ${{ steps.zip_step.outputs.artifact-id }}
steps:
- name: Checkout repo
uses: actions/checkout@v4
with:
submodules: true
- name: Build Main Code
uses: espressif/esp-idf-ci-action@v1
with:
esp_idf_version: release-v5.4
target: esp32
path: '.'
- name: Upload Build Outputs
uses: actions/upload-artifact@v4
id: zip_step
with:
name: build-artifacts
path: |
build/*.bin
build/*.elf
build/bootloader/bootloader.bin
build/partition_table/partition-table.bin
build/flasher_args.json
build/flash_args
- name: Attach files to release
uses: softprops/action-gh-release@v2
if: ${{ github.event.release && github.event.action == 'published' }}
with:
files: |
build/*.bin
build/*.elf
build/bootloader/bootloader.bin
build/partition_table/partition-table.bin
build/flasher_args.json
build/flash_args
- name: Determine Size Delta
# only run this if the release is published
if: ${{ github.event.release && github.event.action == 'published' }}
uses: esp-cpp/esp-idf-size-delta@v1
with:
app_name: ${{ env.APP_NAME }}
app_path: "."
idf_target: ${{ env.IDF_TARGET }}
idf_version: ${{ env.IDF_VERSION }}
idf_component_manager: ${{ env.IDF_COMPONENT_MANAGER }}
flash_total_override: ${{ env.FLASH_TOTAL_OVERRIDE }}
post_comment: 'false'
package:
name: Package the binaries into an executables for Windows, MacOS, and Linux (Ubuntu)
needs: build
strategy:
matrix:
os: [windows-latest, macos-latest, ubuntu-latest]
runs-on: ${{ matrix.os }}
steps:
- uses: esp-cpp/esp-packaged-programmer-action@v1.0.5
with:
zipfile-id: ${{ needs.build.outputs.zipfile-id }}
programmer-name: 'camera-streamer_programmer'