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Added new monomod dlls to refs
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.github/workflows/publish-release.yml

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@@ -142,6 +142,11 @@ jobs:
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cp "${artifacts_dir}/Mac/Client/Barotrauma.app/Contents/MacOS/Publicized/MonoGame.Framework.MacOS.NetStandard.dll" "${refs_dir}/MonoGame.Framework.MacOS.NetStandard.dll"
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# Those are the same across all the platforms, so i guess it doesn't matter?
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cp "${artifacts_dir}/Windows/Client/Publicized/0Harmony.dll" "${refs_dir}/0Harmony.dll"
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cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.Utils.dll" "${refs_dir}/MonoMod.Utils.dll"
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cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.RuntimeDetour.dll" "${refs_dir}/MonoMod.RuntimeDetour.dll"
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cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.ILHelpers.dll" "${refs_dir}/MonoMod.ILHelpers.dll"
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cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.Iced.dll" "${refs_dir}/MonoMod.Iced.dll"
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cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.Backports.dll" "${refs_dir}/MonoMod.Backports.dll"
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cp "${artifacts_dir}/Windows/Client/Publicized/Farseer.NetStandard.dll" "${refs_dir}/Farseer.NetStandard.dll"
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cp "${artifacts_dir}/Windows/Client/Publicized/Lidgren.NetStandard.dll" "${refs_dir}/Lidgren.NetStandard.dll"
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cp "${artifacts_dir}/Windows/Client/Publicized/Mono.Cecil.dll" "${refs_dir}/Mono.Cecil.dll"

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