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If you try to do that you'll get:
It seems that they're loaded with the same name of the package, mb add "[Code]" to "in memory" assembly?
Also changing assembly name in VSProjectSkeleton doesn't help
Why?
That could work as a workaround to this #245
"In memory" mod would add harmony patches that would just call hooks
And assembly mod would use hooks instead of harmony patches
Edit: Actually already did that in lua
Edit2:
Also changing assembly name in VSProjectSkeleton doesn't help
I think i just forgot to put those plugins in separate namespaces