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Let us have souce code mod and compiled mod in the same package #246

@SomeRandomNoobKekeke

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@SomeRandomNoobKekeke

No discussions, huh?

If you try to do that you'll get:
Image
Image
It seems that they're loaded with the same name of the package, mb add "[Code]" to "in memory" assembly?

Also changing assembly name in VSProjectSkeleton doesn't help

Why?

That could work as a workaround to this #245
"In memory" mod would add harmony patches that would just call hooks
And assembly mod would use hooks instead of harmony patches

Edit: Actually already did that in lua

Edit2:

Also changing assembly name in VSProjectSkeleton doesn't help

I think i just forgot to put those plugins in separate namespaces

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