Releases: fairygui/FairyGUI-unity
Releases · fairygui/FairyGUI-unity
v2.1.0
v2.0.0
- NEW: RTL Text rendering support. Define scripting symbols RTL_TEXT_SUPPORT to enabled it.
- NEW: Support for setting GObject.data in editor.
- NEW: Support for setting selectedIcon of list item in editor.
- IMPROVED: Add UIConfig.depthSupportForPaitingMode.
- IMPROVED: Set sorting order of popup automatically.
- FIXED: Fixed a text layout bug when line spacing is negative.
- FIXED: Reset ScrollPane.draggingPane when an active scrollPane is being disposed.
- FIXED: Fixed a bug of skew rendering.
v1.9.3
v1.9.2
- NEW: Add onTouchMove event.
- NEW: Add GTextInput.SetSelection.
- IMPROVED: Better GoWrapper.
- IMPORVED: Allow page snapping or item snapping even when ScrollPane.inertiaDisabled=true.
- IMPORVED: Support for html syntax "width='nn%' height='nn%'".
- FIXED: Batching bug after object is disposed.
v1.9.0
v1.8.6
1.8.5
1.8.4
- NEW: Add right to left feature to textfield.
- NEW: Add GoWrapper.supportStencil, allow to set stencil properties to custom renders.
- NEW: Add GList.selectionController/GComboBox.selectionController.
- NEW: Add Scrollpane.pageController.
- NEW: Add reversedMask feature.
- NEW: Add a refresh button in component selecting window.
- NEW: Align/vertical align/auto-item-size features are now supported for all list layout.
- NEW: Add layout feature for group.
- IMPROVE: Improve circle shape hit testing.
- IMPROVE: Exposed GRoot.modalLayer.
- IMPROVE: Modify macros to fit Unity 2017.
- FIXED: A password input bug.
1.8.3
- NEW: Add "Pull to refresh" feature to scrollPane.
- NEW: Add Stage.keyboard/Stage.InputString/GTextInput.keyboardInput to allow customized keyboard implementation.
- NEW: Add superscript and subscript feature to textfield.
- IMPROVE: Support new package format.
- IMPROVE: Improve emoji input feature.
- IMPROVE: Display input caret on mobile device.
- IMPROVE: Optimize TextField memory usage.
- IMPROVE: Remove GList.lineItemCount, Add GList.columnCount/GList.lineCount.
- IMPROVE: Allow to change item size for virtual list with pagination layout in GList.itemRenderer callback.
- FIXED: Fixed a bug in class PlayState.
- FIXED: Fixed a GLoader autosize bug.
- FIXED: Fixed a html link bug.
1.8.2
- NEW: Now support rotated sprite in atlas.
- IMPROVE: Automatically add package when calling UIPanel.ui.
- IMPROVE: EventContext.StopPropagation is effective in capture stage now.
- IMPROVE: Add new overload of UIPackage.AddPackage to allow load package from memory data.
- FIXED: GObjectPool not support for new url format.
- FIXED: Fixed a bug of virtual list layout when lineGap or columnGap is negative.
- FIXED: If used blend mode, exception thrown when application being quit in editor.
- FIXED: ScrollPane.ScrollLeft has no effect in loop list.
- FIXED: A ScrollPane disposing bug.
- FIXED: Underline glyph is too thick after unity5.2
- FIXED: Language issue for GLabel.
- FIXED: Shader problems on OpenGLES3.
- FIXED: GLoader autosize problem.
- FIXED: Set GComboBox to down state when dropdown panel is showing.
- FIXED: Fixed bug in GList item with pivot set.
- FIXED: TextFormat.font support new url format.