@@ -55,15 +55,6 @@ namespace fcl
5555{
5656
5757// ==============================================================================
58- extern template
59- float continuousCollide (
60- const CollisionGeometry<float >* o1,
61- const MotionBase<float >* motion1,
62- const CollisionGeometry<float >* o2,
63- const MotionBase<float >* motion2,
64- const ContinuousCollisionRequest<float >& request,
65- ContinuousCollisionResult<float >& result);
66-
6758extern template
6859double continuousCollide (
6960 const CollisionGeometry<double >* o1,
@@ -74,17 +65,6 @@ double continuousCollide(
7465 ContinuousCollisionResult<double >& result);
7566
7667// ==============================================================================
77- extern template
78- float continuousCollide (
79- const CollisionGeometry<float >* o1,
80- const Transform3<float >& tf1_beg,
81- const Transform3<float >& tf1_end,
82- const CollisionGeometry<float >* o2,
83- const Transform3<float >& tf2_beg,
84- const Transform3<float >& tf2_end,
85- const ContinuousCollisionRequest<float >& request,
86- ContinuousCollisionResult<float >& result);
87-
8868extern template
8969double continuousCollide (
9070 const CollisionGeometry<double >* o1,
@@ -97,15 +77,6 @@ double continuousCollide(
9777 ContinuousCollisionResult<double >& result);
9878
9979// ==============================================================================
100- extern template
101- float continuousCollide (
102- const CollisionObject<float >* o1,
103- const Transform3<float >& tf1_end,
104- const CollisionObject<float >* o2,
105- const Transform3<float >& tf2_end,
106- const ContinuousCollisionRequest<float >& request,
107- ContinuousCollisionResult<float >& result);
108-
10980extern template
11081double continuousCollide (
11182 const CollisionObject<double >* o1,
@@ -116,13 +87,6 @@ double continuousCollide(
11687 ContinuousCollisionResult<double >& result);
11788
11889// ==============================================================================
119- extern template
120- float collide (
121- const ContinuousCollisionObject<float >* o1,
122- const ContinuousCollisionObject<float >* o2,
123- const ContinuousCollisionRequest<float >& request,
124- ContinuousCollisionResult<float >& result);
125-
12690extern template
12791double collide (
12892 const ContinuousCollisionObject<double >* o1,
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