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Description
Hello i think this project is really good for simulating sensors in Unity replacing Gazebo,
what draw me here was specifically the depth camera implementation that i couldn't find a proper ros compatible anywhere else,
combining it with the Unity Robotics Hub Visualization package in two Unity instances, i find my self not needing both Gazebo and RViz.
However i noticed some things,
the Reconstructed pointcloud (from depth/rgb image and camera_info - depth_image_proc) appears to be distorted, this is also present in the sample scene.
I am not sure, if it's the camera_info fault or of the depth_data or a bug in the depth_image_proc,
i assume that you have encountered a similar problem and i want to know if you can help me with it.
Here are some pictures describing the problem
Furthermore i noticed that when changing the Graphics Setting to URP render pipeline, the depth Camera was not able to render,
although URP has Vulkan support, i have some projects that require URP and will probably be the default pipeline in the future.
Thanks a lot!
Panagiotis



