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Huge framerate jumps, jittery tracking #26

@jessekirbs

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@jessekirbs

Hello! I've managed to get everything working for the most part using a Kinect for Azure which tracks my head.

When I play in the editor, things seem to run pretty smoothly, but when I try running in a new editor window, I seem to get some erratic behavior. The Eye Position jumps forwards and backwards over and over again and the framerate is all over the place. Here's a video. Any idea what might be causing this issue or how I could diagnose it? I've tested the Kinect project without the Off-Axis plugin and the framerate and tracking are steady. This happens rarely when I play in editor, but always if I play in a new editor window.

Any help would be greatly appreciated. Thank you!

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