Before writting any code, a UML (Unified Modeling Language) class diagram was created to visually represent the structure of the banking system. This diagram serves as blueprint, outlining the relationships between the Account base class and its two child classes, SavingsAccount & CheckingAccount. It defines their attributes and methods, ensuring a clear and well-organized design that aligns with the project requirements. This planning step is crucial for developing a robust and scalable object-oriented program.
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A Java progam that models a banking system with a focus on OOP principles, demonstrating Polymorphism & Inheritance.
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gabrielml/exercise-banking-system
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A Java progam that models a banking system with a focus on OOP principles, demonstrating Polymorphism & Inheritance.
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