Description
just noticed after setting a time clock for a game of s-chess to 90 minutes and 3 seconds that after making a move the clock doesn't record the time allotted after making the move. it stays frozen at 90 minutes after making the move.
I have more information about this bug. Apparently when you set a game clock and start a game against the AI, the clock time is frozen...but then at some point during the game it 'remembers' there's supposed to be a clock running and then it kicks in...but only after 10 or 15 moves does the clock start running. This would make a great feature for a clock...like delaying all time countdowns until 10 or 15 moves are played and then it starts after a set number of move have been played. But this has to be classified as a bug though because all chess clocks start counting down when you start any game.