Skip to content

[Crash] AoE/Multi-hit dmg skills #18

@Bia10

Description

@Bia10

Well it turn out that i was slightly wrong, its not that the MapObject/MapObjectLife system is entirely broken. Its only when damage skills dealing AoE or multi-hits interact with mapObjects then the system eventually bogs down in overflows.

Furthermore it seems to be related to second main point of current instability and that is concerned with problem that some items cannot be properly removed. (at this moment its unclear if single target single hit skills cannot produce such buggy items, will test soon)

Well any idea where should i look to fix that?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions