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Core OpenGL samples and tests

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Core OpenGL samples and tests written in C++11.

gl-core-samples

Contents

In the source/ directory you will find:

  • The framework/ subdir, which contains code shared by all the sample applications.
  • The shaders/ subdir, which contains the GLSL shaders used by the sample applications.
  • doom3_models.cpp is a simple viewer for MD5 models from the DOOM3 game, with support for skeleton animation.
  • poly_triangulation.cpp is a sample testing a couple different polygon triangulation algorithms.
  • projected_texture.cpp simulates a spotlight using projected texturing and a "light cookie" texture.
  • world_bsp.cpp uses Binary Space Partitioning (BSP) and Portals to cull and render world geometry.
  • Other third-party dependencies.

License

This project's source code is released under the MIT License.

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Core OpenGL samples and tests written in C++11.

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