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Help me understand what is missing to launch the function fill?
this is what it looks like DataEditor the value is not displayed in the console when fill
<> <DataEditor getCellContent={getCellContent} onCellEdited={onCellEdited} columns={cols} rows={rows.length} customRenderers={[ButtonCellRenderer]} fillHandle={true} onFillPattern={evt => { console.log('123') debugger console.log('evt', evt) }} /> </>
this is what it looks like getCellContent
return { kind: GridCellKind.Number, allowOverlay: true, displayData: String(hours), data: String(hours), readonly: false, }
The text was updated successfully, but these errors were encountered:
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Help me understand what is missing to launch the function fill?
this is what it looks like DataEditor
the value is not displayed in the console when fill
this is what it looks like getCellContent
The text was updated successfully, but these errors were encountered: