Hi,
Tested versions
Reproducible in:
- Godot v4.2.1.stable.
- Debug Menu v1.2.0
System information
Godot v4.2.1.stable - Windows 11 - v10.0.22631 Build 2263 - Vulkan API 1.3.260 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 3050 6GB Laptop GPU
Issue description
When you call the method get_tree().quit() with the "debug menu" addon enabled the game freezes.
Minimal reproduction project (MRP)
test.zip