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OpenXR passthrough documentation refers to OVRMobile plugin #6451

@dsnopek

Description

@dsnopek

Your Godot version:

3.x

Issue description:

I don't know the correct code, because I've never done passthrough in Godot 3 with the OpenXR plugin, so I can't fix it (at least without some more research) but I noticed when looking at the docs (because someone linked them on Discord) that the code is loading part of the OVRMobile plugin which can't be right. :-)

Selection_438

This should be loading something from the OpenXR plugin instead.

URL to the documentation page:

https://docs.godotengine.org/en/stable/tutorials/vr/openxr/passthrough.html

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