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@MJacred MJacred commented Sep 5, 2023

use_lld boolean option has been replaced by linker=<default|bfd|gold|lld|mold>

Stable is already up-to-date and mentions linker: https://docs.godotengine.org/en/stable/contributing/development/compiling/compiling_for_linuxbsd.html#using-clang-and-lld-for-faster-development

`use_lld` boolean option has been replaced by `linker=<default|bfd|gold|lld|mold>`
@AThousandShips AThousandShips added area:manual Issues and PRs related to the Manual/Tutorials section of the documentation topic:buildsystem labels Sep 5, 2023
@AThousandShips AThousandShips added this to the 3.x milestone Sep 5, 2023
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That's correct. Should also be cherry-picked to 3.5, but not earlier versions. 4.0+ already correct.

@mhilbrunner mhilbrunner merged commit e6c5c0b into godotengine:3.6 Sep 6, 2023
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Thanks for noticing and contributing, merged. Will cherry-pick to 3.5 with the next batch of cherry-picks.

@MJacred MJacred deleted the patch-1 branch October 13, 2023 18:35
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