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This is a technique I forgot to mention when first writing the docs. It's quite a common gotcha trying to spawn bullets that look good from the start, and this documents an easy workaround.

@lawnjelly lawnjelly added this to the 3.x milestone Feb 8, 2024
@mhilbrunner mhilbrunner merged commit aefcaf8 into godotengine:3.6 Feb 19, 2024
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Thanks!

@lawnjelly lawnjelly deleted the fti_reset_bullets branch February 25, 2024 13:03
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