Skip to content

"Expand/Collapse All" resource editor properties contained in Array/Dictionary #12486

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
Alesinx opened this issue May 23, 2025 · 0 comments · May be fixed by godotengine/godot#106755
Open

Comments

@Alesinx
Copy link

Alesinx commented May 23, 2025

Describe the project you are working on

2D Roguelike

Describe the problem or limitation you are having in your project

Having to open all resources contained in an Inspector's Array/Dictionary by manually clicking on the buttons is time-consuming and annoying

Describe the feature / enhancement and how it helps to overcome the problem or limitation

Add new "Expand/Collapse All" to Resource's context menu when contained in an array/dictionary

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

When clicking on "Expand/Collapse All" option in context menu, all elements in the resource array/dictionary would expand, saving time and effort

If this enhancement will not be used often, can it be worked around with a few lines of script?

Not exposed to gdscript

Is there a reason why this should be core and not an add-on in the asset library?

Not exposed to gdscript. Everyone could benefit

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
2 participants