Hi, I am a newbie in C++ and everything...
Could I use this library to serialize my class with some complex data like :
struct BoneNode
{
std::string name;
glm::mat4 transMatrix;
std::vector<BoneNode> children;
int meshBoneId = -1;
int nonMeshBoneId = -1;
};
and
std::unordered_map<std::string, size_t> boneExMap ?
The loading speed of FBX is driving me crazy and forcing me to learn some new words like "binary files" and "serialize"...
And sorry for my poor English...