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chore(main): release 5.2.0 (#38)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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CHANGELOG.md

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# Changelog
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## [5.2.0](https://github.com/happy-turtle/oit-unity/compare/v5.1.0...v5.2.0) (2024-06-20)
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### Features
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* **hdrp:** add sample Lit shader ([#37](https://github.com/happy-turtle/oit-unity/issues/37)) ([975b5bb](https://github.com/happy-turtle/oit-unity/commit/975b5bbd324c98ef3a9cd9c0f4f1cad8dbc84099))
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* lower shader target level to 4.5 ([975b5bb](https://github.com/happy-turtle/oit-unity/commit/975b5bbd324c98ef3a9cd9c0f4f1cad8dbc84099))
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### Bug Fixes
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* prevent asset import errors by adding appropriate shader package requirements and fallbacks ([975b5bb](https://github.com/happy-turtle/oit-unity/commit/975b5bbd324c98ef3a9cd9c0f4f1cad8dbc84099))
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* **urp:** don't setup urp buffers if screen properties are not yet present ([975b5bb](https://github.com/happy-turtle/oit-unity/commit/975b5bbd324c98ef3a9cd9c0f4f1cad8dbc84099))
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## [5.1.0](https://github.com/happy-turtle/oit-unity/compare/v5.0.1...v5.1.0) (2024-06-02)
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package.json

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{
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"name": "org.happy-turtle.order-independent-transparency",
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"version": "5.1.0",
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"version": "5.2.0",
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"unity": "2022.3",
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"displayName": "Order-independent Transparency",
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"description": "This is an implementation of order-independent transparency for the Built-In Pipeline. It uses Per-Pixel Linked Lists, implemented with RWStructuredBuffers. This is a feature requiring Shader Model 5.0 with ComputeBuffers, see the Unity Manual for supported platforms.",

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