mrdoob/three.js#30505
When rendering a 3D scene using Three.js, I attempted to stream the scene via SteamVR Chrome on HTC Vive to achieve an immersive VR session. However, the page displayed "This page isn’t responding."
Then, I tested with our example, and it worked fine. The issue only appeared when I modified the example at https://immersive-web.github.io/webxr-samples/immersive-vr-session.html by adding WebGL2 in createWebGLContext. After this change, when streaming, the page started flickering.
So Do you know what might be causing the flickering? It would help me further locate the issue. I would be even more grateful if you could personally debug a Three.js example