Trouble Displaying Emissive Textures #5331
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DylanZelkin
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I cannot make the emissive material show up; the singular red color emissive works fine, but any material is a failure and causes the ball to simply be black. (i have also tried looking through a camera i placed in the world instead of the viewport and still no difference). I am new to isaaclab and I think I am likely just applying the material incorrectly, any help fixing that would be great. I believe I need to use emissive as it wont need lighting to show up which is what I need for this. I am also new to rendering though and so if this is not the correct way to get the affect I am looking for that would be great to know.
I have included here the code I am using:
Use the class and run this from the setup_scene() method in a DirectRL class. You will see a red ball, and there will be a black ball in the scene that you cant see since the material is not correct.
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I have included here the image I am trying to use as my material (I have tried other images and materials and I get the same problems).
thanks c:
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